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Author Topic: Dungeons and Dragons (D&D) Role playing camp  (Read 9704 times)

Offline kyleandreteacher

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Dungeons and Dragons (D&D) Role playing camp
« on: December 16, 2014, 02:12:54 PM »
I've been sitting on this idea for some time and put it into practice last semester for a summer camp. But seeing how winter is coming, here are all of my materials for a Dungeons and Dragons role playing adventure.

Please read the teacher instructions.

Print the materials.

Walk through the power point presentations before use.

Use the create a character, basic moves, and equip character presentations to explain the game to your students.

Then use the three quest power points to play the game. Within quest power points students can do battle with evil monsters, buy and trade items and weapons, and gain experience points to boost their characters stats.

Since I can't upload all the files at the same time look for further posts.

Enjoy.

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #1 on: December 16, 2014, 02:21:54 PM »
Quest 1:
Best to run in office 2007.
Use keys to unlock chests.
For more information see teacher's instructions.
Also attached are the special items used in the quest.

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #2 on: December 16, 2014, 02:31:24 PM »
Quest 2:
Best run in office 2007 for windows.
Follow the clues to get the special items and runes to fight the dark magic.
Attached are the special items.

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #3 on: December 16, 2014, 02:41:35 PM »
Quest 3:
Best run in office 2007 for windows.
Run through the Elf King's dungeon as you are falsely accused of a crime you did not commit.
Warning: this quest contains student artwork, if you do not wish to rough sketches in some of the slides I suggest changing some of the pictures.
Also attached are the special items for the quest.

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #4 on: December 16, 2014, 02:53:57 PM »
Item list (good overview for all quests)
Gold coins and starting items.
To be printed for students characters.
Teacher's equipment (only for fun, but it's fun to be called dungeon master) I used the teacher's items to show students how to use items alongside my player sheet.

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #5 on: December 16, 2014, 03:01:48 PM »
Basic items.
Students can use gold to purchase these items during quests.

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #6 on: December 16, 2014, 03:07:18 PM »
Weapons.
Students can purchase weapons during quests.

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #7 on: December 16, 2014, 03:11:14 PM »
Magic.
Students can purchase magic spells during quests.
Spell book to hold spells.

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #8 on: December 16, 2014, 03:17:02 PM »
Armor.
Students can purchase armor during quests to boost their overall defense.

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #9 on: December 16, 2014, 03:20:47 PM »
For the more artistic students. Helps incorporate student artwork into the quests.

Enjoy being a Dungeon Master.

Offline withmatt

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #10 on: December 16, 2014, 03:32:24 PM »
how do i sign up for your camp?   ^ ^

Offline Ley_Druid

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #11 on: December 16, 2014, 04:03:43 PM »
Wow, this is amazing, but it totally would be either a hit or a miss. It would go over best in high schools with a lot of boys. I tried to make a similar project similar to how my fifth grade teacher taught us about creating a colony for pilgrims in New England. We had a huge map and we could explore and create a colony and we had a voyage and hurricanes and all kind of stuff. The students that were good at English were into it, but the other students were bored out of their minds, so I stopped after the fifth or sixth class. But this looks pretty neato.

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #12 on: December 17, 2014, 07:47:55 AM »
Wow, this is amazing, but it totally would be either a hit or a miss. It would go over best in high schools with a lot of boys. I tried to make a similar project similar to how my fifth grade teacher taught us about creating a colony for pilgrims in New England. We had a huge map and we could explore and create a colony and we had a voyage and hurricanes and all kind of stuff. The students that were good at English were into it, but the other students were bored out of their minds, so I stopped after the fifth or sixth class. But this looks pretty neato.
From my experience this has worked well with boys and girls (mixed group) in middle school. Boys tend to take the warrior and magic user roles and girls lean towards healers. I know there is a lot of material but using these three quests and a couple of filler activities like making house "crests" etc. I filled up two weeks very comfortably.

Offline 올리버-uh

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #13 on: December 17, 2014, 08:42:12 AM »
This looks absolutely amazing, thanks so much for your time and hard work!

Offline johnny2shoes

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #14 on: December 18, 2014, 01:25:09 PM »
Wow! This is awesome! I have been toying with the idea of role playing games for a while but pairing d&d with powerpoint is genius, man.

Two quick questions: The character sheet doesn't seem to be working, do you have another file you could post? Also, do you have a monster manual or do you just make up the hitpoints for the monsters as you go?

Thanks again!

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #15 on: December 19, 2014, 11:02:16 AM »
Wow! This is awesome! I have been toying with the idea of role playing games for a while but pairing d&d with powerpoint is genius, man.

Two quick questions: The character sheet doesn't seem to be working, do you have another file you could post? Also, do you have a monster manual or do you just make up the hitpoints for the monsters as you go?

Thanks again!

I found making up hit points for the monsters is best, since you control who kills the monster and subsequently who gets the prizes. It spreads the wealth better. Anyway I can attach the monster manual and another player character sheet. I would recommend not using the monster manual (stats) except for a sheet of paper to pretend like you are writing down damages etc. 

Offline johnny2shoes

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #16 on: December 19, 2014, 11:41:44 AM »
Fantastic! You, sir, are a gentleman!

Offline nzer-in-gyeongnam

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #17 on: December 19, 2014, 02:53:22 PM »
This is awesome! I am going to show it to my regular D&D group and see if any of them want to use it for their camps too. Cheers for this!

If I were able to use this kind of thing for a camp, I SO would be introducing my students to D&D. I'm glad someone was able to "roll" with a game and make it a camp!
"It's better to have tried and failed, than never to have tried at all!"
Teach this to your students... they'll thank you for it later!

Offline michaelodwyer23

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #18 on: December 22, 2014, 10:37:41 AM »
Has anyone tried this with an all girl class?   This is a stereo-typically boy's activity so I'm honestly wondering if it would work at all or would the girl students just get bored with it.    I'm thinking about doing a test run with a random class this week with it. 

Offline kyleandreteacher

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Re: Dungeons and Dragons (D&D) Role playing camp
« Reply #19 on: December 22, 2014, 11:07:04 AM »
Has anyone tried this with an all girl class?   This is a stereo-typically boy's activity so I'm honestly wondering if it would work at all or would the girl students just get bored with it.    I'm thinking about doing a test run with a random class this week with it. 

It worked fine with girls in my middle school. Many liked the upgrades and buying items better but still the level of participation was high.